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- global pUp, pDown, pSomm, pHelp, pQuit, ThemeDown
-
- on mouseUp
- puppetSound("Beep-" & random(26))
- repeat with i = pUp to pQuit
- set the visible of sprite (i + 6) to 0
- end repeat
- updateStage()
- repeat while soundBusy(1)
- nothing()
- end repeat
- puppetTransition(member "TransDown" of castLib "Master")
- repeat with i = 1 to 4
- puppetSound(i, 0)
- end repeat
- if marker(0) = label("VG") then
- go(3000)
- go(ThemeDown, "HerFloor.dir")
- else
- if marker(0) = label("AC") then
- go(3000)
- go("AC", "TOYFLOOR.DIR")
- else
- go(3000)
- go(ThemeDown, field "MovieDown")
- end if
- end if
- end
-